What this test checks
Check whether an analogue stick moves while untouched and compare its centre stability with a guided browser-based drift test.
InputAnalyzer processes test events locally and does not upload your raw inputs or result values.
How to run the test
Place the controller on a stable surface
Release both sticks completely and avoid touching or moving the controller during the centre sample.
Capture the neutral position
Start the test and leave the sticks untouched until the sampling countdown finishes.
Repeat after moving the sticks
Rotate each stick once, release it naturally and run another sample to check whether it returns consistently.
How to read the result
Observed signals, not artificial certainty.
Stable centre
Small changing values close to zero are common; a tight cluster that returns to the same area is generally reassuring.
Persistent offset
Movement that repeatedly settles away from centre in the same direction may be consistent with drift.
What this test cannot prove
What the browser cannot see
- There is no universal drift threshold: firmware, games and operating systems may apply different deadzones.
- Browser sampling and rounded axis values can hide very small changes or make them appear less stable.
- Results are browser-based estimates, not a physical hardware diagnosis.
Useful next tests
Frequently asked questions
Short answers before you test again
How much stick movement is normal?
A small amount of neutral noise is common. Consistency matters more than one sample, so repeat the test after moving and releasing the stick.
Can software fix stick drift?
A larger in-game deadzone can mask mild drift, but it does not repair worn or contaminated hardware.